lcn-11-1-9-1-2026091714
sound_effect
显示第 1 至 25 条;搜索会匹配当前表的全部字段。
| delaytime1 | delaytime2 | delaytime3 | description | id | loop1 | loop2 | loop3 | sound1 | sound2 | sound3 |
|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | [???] ?? : ?? / ?? / ?? ??? | 1 | 0 | 0 | 0 | [Chara]_Attack_Punch_L.wav | ||
| 0 | 0 | 0 | [???] ?? : ?? / ?? / ?? ??? | 2 | 0 | 0 | 0 | [Chara]_Attack_Punch_H.wav | ||
| 0 | 0 | 0 | [???] ?? : ??? / ??? / ? / ?? / ?? ??? | 3 | 0 | 0 | 0 | [Chara]_Attack_Sword_L.wav | ||
| 0 | 0 | 0 | [???] ?? : ??? / ??? / ? / ?? / ?? ??? / ? ??? | 4 | 0 | 0 | 0 | [Chara]_Attack_Sword_H.wav | ||
| 5 | 0 | 0 | [???] ?? : ? ??? | 5 | 0 | 0 | 0 | [Chara]_Attack_Spear.wav | ||
| 3 | 0 | 0 | [???] ?? : ? / ?? ??? | 6 | 0 | 0 | 0 | [Chara]_Attack_Bow_L.wav | ||
| 4 | 0 | 0 | [???] ?? : ? / ?? ??? | 7 | 0 | 0 | 0 | [Chara]_Attack_Bow_H.wav | ||
| 0 | 0 | 0 | [???] ????? : ??? ?? ??? ?? | 8 | 0 | 0 | 0 | [Chara]_Guard.wav | ||
| 0 | 0 | 0 | [???] ?? | 9 | 0 | 0 | 0 | [Chara]_Jump.wav | ||
| 0 | 0 | 0 | [???] ?? ?? | 10 | 0 | 0 | 0 | [Chara]_JumpLand.wav | ||
| 0 | 0 | 0 | [???] ?? ? | 11 | 0 | 0 | 0 | [System]_level_up.wav | ||
| 0 | 0 | 0 | [???] ?? ???? | 12 | 0 | 0 | 0 | [Chara]_BeAttack_Cri.wav | ||
| 0 | 0 | 0 | [???] ?? ?? | 13 | 0 | 0 | 0 | [Chara]_BeAttack01.wav | ||
| 0 | 0 | 0 | [???] ?? ?? ?? (??? ??/??? ??) | 14 | 0 | 0 | 0 | [Chara]_BeAttack02.wav | ||
| 0 | 0 | 0 | [???] ??G ?? | 15 | 0 | 0 | 0 | [Mon_001_04]_Dead.wav | ||
| 0 | 0 | 0 | 16 | 0 | 0 | 0 | ||||
| 0 | 0 | 0 | [???] ?? ?? ?? 1 | 17 | 0 | 0 | 0 | [Mon_001_00]_Public_BeAttack01.wav | ||
| 0 | 0 | 0 | [???] ??? ?? | 18 | 0 | 0 | 0 | [System]_Skill_Get.wav | ||
| 0 | 0 | 0 | [???] ?? ?? ?? 2 | 19 | 0 | 0 | 0 | [Mon_001_00]_Public_BeAttack02.wav | ||
| 0 | 0 | 0 | [???] ?? ?? / ??? ?? ??? 1 | 20 | 0 | 0 | 0 | [Mon_001_00]_Public_Jump01.wav | ||
| 0 | 0 | 0 | [???] ?? ?? / ??? ?? ??? 2 | 21 | 0 | 0 | 0 | [Mon_001_00]_Public_Jump02.wav | ||
| 0 | 0 | 0 | [???] ?? ?? / ??? ?? ??, ??? | 22 | 0 | 0 | 0 | [Mon_001_00]_Public_Jump03.wav | ||
| 0 | 0 | 0 | [???] ??? ?? | 23 | 0 | 0 | 0 | [Mon_001_30]_Dead.wav | ||
| 0 | 0 | 0 | [???] ? ?? ?? | 24 | 0 | 0 | 0 | [Mon_001_23]_Dead.wav | ||
| 0 | 0 | 0 | [???] ??? ?? | 25 | 0 | 0 | 0 | [Mon_001_56]_Dead.wav |